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They have killed the enthusiatic player in me, a day one RCT player. I have writen 3 pages on why this game is not and will never be AAA, and why I will never buy or simply trust Frontier again. One simple example, or two, the roof packs that don't match one with the other pieces of the same set, and the lack of monorail skins(or vehicules) choice, it would have been so simple. For the price(regular nearly 600.00$ in my country) it should have been a AAA game, but it's not, too much stuff is missing and not enough love has been given on completing the vanilla stuff. They have milked the player base and the price is not coming down, it's still the same as on release day(except some occasional sale's day). Even if there is more DLC, it's only for cash, because that is the only reason for Frontier to do anything. Added park entrance to the Grassland Biome on Hard Difficulty Challenge mode.Yes this game is dead in term of support and dev, there is nothing to expect from Frontier.Audio mix improvements and additional optimisations and stability fixes.
#PLANET COASTER UPDATE UPDATE#
Update to Planco, including improvements on rides and in queues which now use proper Planco.Our apologies for this oversight and the possibility of resulting extra work. If you changed the volume on flatrides to compensate, you may need to check and re-adjust. Fixed a problem that doubled the volume of music on all flatrides.Triggered effects and music are more audible when on ride and more directional to help reduce bleed through walls (may require pointing the speaker at the ride better).Reduced the amount of early reflections on indoor speakers (Thanks to our community).Fixed Mechanic animation so no longer intersects with control booth when inspecting The Screaminator ride.French and German park opening hours are now displayed as a 24 hour clock.Coaster trains no longer ignore minimum departure interval.Neon signs no longer placed upside down.Fixed guests not going down steep stairs in queues.Ride info panels now report current, up-to-date thoughts, to improve the relevancy of guest thought feedback on the info panel.Various improvements have been made to how guests assess ride queues.Guests are now more willing to join longer ride queues.Extensive Improvements and tweaks added to the guest queuing behaviour to improve guest judgement of queues and improve assessment of queue lengths.Balance improvements on luxury item needs.How guests react to when there is no gift shop present.The balance of how attractive gift shops are.Various guest brain upgrades to improve:.If things are too far away and there are no transport rides.Transport rides, including if other stations are near anything interesting.Missing facilities and shops (including luxury item shops such as Souvenirs / Hats).Post-ride thoughts (How satisfied guests are by a ride).On-Ride Experience (having fun, nauseous and too intense).Light sequences added to the Kick-Flip and Cube flat rides.Move airtime bonus out from being measured by acceleration and into actual g-forces.
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Language support added for Traditional Chinese, Simplified Chinese and Korean.